This effect is done using VFX Graph and Shader Graph from Unity. Thx for watching ^^
Meteorite idle mid-air
Meteorite collision and explosion
On Air preview of the meteorite
Coquette Ball model
Made a simple cell shading for the meteorite ball. Added fresnel too.
This effect is composed of 3 different VFX graphs, one for the meteor flying, other for the impact when it drops to the ground and finally other for the explosion. This is an emmiter inside the flying graph, that creates the tail of the meteorite.
The cute sparkles are spawned there, with random values in the velocity and angle.
These are the textures used for the sparkles, made in Photoshop