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Manga/Pencil Modular Shader

Manga/Pencil Style Unlit Shader I made for Unity. Ideal for creating a stylized, atmospheric, or creepy project vibe. It is very customizable and has the possibility of baking lights with it to afford graphics performance.
Can be purchased for only 7.99$ in the Unity Asset Store!
https://assetstore.unity.com/packages/vfx/shaders/manga-pencil-modular-shader-303276

Example with hatching textures.

Example with hatching textures.

The shader can blend between diferent shadow colors.

The shader can blend between diferent shadow colors.

Example using voronoi procedural textures for the blend.

Example using voronoi procedural textures for the blend.

Obra Dinn shader was used for visual inspiration with some variations

Obra Dinn shader was used for visual inspiration with some variations

This is the basic scheme of how the shader works. It takes the main light, additional lights and baked diffuse calculations. Then uses the value of illumination of the pixel to blend different textures.

This is the basic scheme of how the shader works. It takes the main light, additional lights and baked diffuse calculations. Then uses the value of illumination of the pixel to blend different textures.

The general pipeline

The general pipeline

This is how interpolates between textures with different thresholds to achieve a soft gradual change when it is necessary.

This is how interpolates between textures with different thresholds to achieve a soft gradual change when it is necessary.

Example of textures that can be interpolated

Example of textures that can be interpolated

This is how the texture is calculated procedurally with a voronoi map instead of manual textures.

This is how the texture is calculated procedurally with a voronoi map instead of manual textures.

The material settings for the hand-texture material

The material settings for the hand-texture material