VFX-Death's Touch
This effect was part of a learning vfx project I did inspired by the Dungeons and Dragons theme. I wanted to present the attack as a Critical result, resulting in an attack roll that causes Death to appear and kill the target by itself. I thought the spell would work in a turn-based game. I used Blender to model the reaper mesh and Unity VFX Graph to get the particle behaviour I needed.
Final result of the effect, working with animation and timing.